Offices: Gurgaon, Jaipur, Indore, London, Dubai, Sweden
The Witching Hours
Main objective is to make a 3D open world PC high definition environment and optimize it to run on an Android device. We considered a lot of things while implementing 3D assets in an android device.
We were able to get around 30 FPS constant in Android Device (Tested on One Plus, POCO, Motorola). Players can move around in the 3D world with basic movement with terrains, trees, cliffs, mountains and water bodies as their main environment experience.